Kris Kinney
Kris Kinney
Branding – Creative – Marketing – User Experience
 

Showcase: Inhance Digital

 

Role:

Senior Interactive Specialist

Duties

Responsible for managing the full cycle of projects from determining scope and goals with clients, design, development and testing, I worked on a wide-range of interactive and explanatory projects for a variety of technology companies including Boeing, Discovery Channel, Cisco, Corning, Bio-Rad and Motorola.

Highlights:

Future Weapons, NLOS Cannon Challenge, NASA 50th Anniversary, Human Body Explorer

 
 
 

Future Weapons

This was for the TV series Future Weapons on the Discovery Channel, hosted on discoverychannel.com. Users could explore some of the various weapons the TV host showcased in this interactive and informative Flash application. This was for the TV series Future Weapons on the Discovery Channel, hosted on discoverychannel.com. Users could explore some of the various weapons the TV host showcased in this interactive and informative Flash application.

Each featured weapon has detailed info, statistics and stills/video of the weapon.

NLOS-Cannon Challenge

This was for the TV series Future Weapons on the Discovery Channel, hosted on discoverychannel.com. Users could explore some of the various weapons the TV host showcased in this interactive and informative Flash application. This was for the TV series Future Weapons on the Discovery Channel, hosted on discoverychannel.com. Users could explore some of the various weapons the TV host showcased in this interactive and informative Flash application.

Randomized maps and target placement helped this become one of the most popular games on the discovery channel site.

NASA’s 50th Anniversary

To celebrate the 50th Anniversary of NASA’s initial missions into space, we partnered with Discovery Channel to create this informative interactive experience that allows users to explore several missions with crew details, rocket building tasks and mission timelines and imagery.

Packed with information, this intricate microsite showed the scope and breadth of NASA’s Mercury, Gemini and Apollo missions.

The Human Body Explorer

As Discovery Channel expanded it’s TV programming, I was given an opportunity to help define content and scope of interactive projects with the client; which lead us to this project. They had a TV show already filmed, so we decided to explore different episodes by creating interactive modules users could build an eye, explore the nervous system, play with physics and force and a custom memory game I designed and coded in Flash. The client expressed how much they loved the creativity and polish each module had and fit within the episode’s branding.

Each section allowed users to explore and learn how their own bodies functioned.